Project Overview
Project Information
My Role
Product Designer
Project Type
Group Project
Duration
2 Months
Overview
Iterative Phases of Critical Making: Inspiration, Understanding, Ideation, Making, Sharing
My Team was given two projects to complete as term projects, titled Group Maker Projects One and Two. In our first project, we set out to create a user-centered design for a box which is usable by everyone. My team created a maker project using recycled materials to enhance the delivery/shipping box's practical usage. Our major goal was to design a delivery box which would be inclusive of our user group, inexpensive, practical, and ergonomic.
For the second project my team was given the job of creating an iterative maker project that solves a pressing social issue for our second project. By designing a trash can that manages and lowers waste/litter created by tobacco and nicotine products, we put an emphasis on environmental issues.
Team
Hania Khawar, Aliyah Ishmail, Megan McMullen, Curtis Lee

The delivery box
Design Challenge
Due to the COVID-19 pandemic, the rise of e-commerce websites and stores has led to a surge in the production and utilization of cardboard boxes for shipping and delivery purposes. Our project aims to tackle the accessibility and sustainability issues associated with conventional delivery boxes. The primary objective for our users is to handle, open/close, and comprehend the box without any complications. Presently, delivery boxes are typically single-use and sealed with adhesive tape, featuring a printed label/sticker, and lacking carrying handles.
Project Topic
-
Hacking the size, shape, materials, and configuration to improve the usability and accessibility of a delivery box.
-
Most commonly made of corrugated cardboard which comes as a flat rectangle.​



Hacking A Traditional Box
-
Users can reuse their box making it more cost-efficient and reducing waste.
-
The design allows users with mobility or strength issues to have a meaningful experience.
-
Our goal is to focus on accessibility, specifically those with visual impairments by introducing braille stickers.

Low Fidelity Prototype
The illustrations represent each distinct concept that my team intended to include in a box

Making the Prototype
My team recycled an old cardboard box for the base and black paint. Our sticker was made from gemstones and hot glue.
Supplies & Material

Painting The Box

Final Design
Top View

Bottom View

Side View


environmental waste bin
Design Challenge
Cigarettes have a significant long-term influence on our environment despite their modest size. Because cigarettes and filters are made of plastic, when they are discarded, they release toxic compounds and contribute to microplastic contamination. While e-cigarettes and vaporizers were developed in an effort to find a sustainable alternative, these devices involve cartridges, batteries, and tanks that are discarded improperly. In order to lessen environmental waste and pollution, our second research examines how individuals dispose of nicotine products. We put a lot of effort into teaching people about appropriate disposal, the environment, and the negative effects of using nicotine and tobacco products.
Project Topic
-
Making an improvement to reduce waste made from tobacco and nicotine products.
-
Items that deliver substances such as nicotine, cannabis, and chemicals through cigarettes, e-cigarettes, vapes, and pods.


Social Issue
Social Issue of Concern: Environmental Waste and Pollution
-
The amount of waste created by nicotine products, in particular, cigarette-related items
-
Will not completely phase out the littering of nicotine products, but with its implementation, it will educate users about its purpose
-
Strategic placement of bins with the correct demographic will increase our intended positive effect
-
Reduce the amount of nicotine waste, making cleaning easier and more environmentally friendly

Critical Making Process

Low Fidelity Prototype
The prototype sketches depict several aspects of our bin design. These illustrations represent distinct concepts that we combined to create a single, comprehensive project and solution.

Making the Prototype
The card material was used as a template for an old cardboard box. Our fact sheet and labels were made out of construction paper. We used the digital tool Canva to create our legend, game, and website.
Supplies Setup



Mobile View of Scanned QR Code Screen
The purpose of the QR code is to gamify the procedure and digitize visual instructions for correct disposal. The tale informs customers about contemporary universal symbols like recycle, danger, and poison labels/symbols present on packaging and products.
Gamification Feature
A two-step verification process that awards user points for properly discarding items and packaging.
Accessibility Feature
For those with disabilities, there is an audio version of the instructions.

Final Design
Front View
A printed version of the digital legend below will appear above all waste bins


Anatomy and Components of E-Cigarettes
Side View

Top View
